So since Dom 3 is being discussed
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Note to self: when people claim provinces and forts are largely meaningless measures, they are lying.
DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.
You lead in:Gems, Forts, Income, Provinces, Research.
Turn Sent.
Turn Sent.
DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.
- angelfromanotherpin
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- Avoraciopoctules
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- Avoraciopoctules
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- Avoraciopoctules
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- Avoraciopoctules
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Turn 39:
http://www.mediafire.com/?x7kkn2yssdcgsdi
I made a rather embarassing mistake this turn. I attacked a province with 8 or 9 mages and no support troops, and all of them died. Given that no enemies were taken out, I am assuming I forgot that Pangaea has flying soldiers.
http://www.mediafire.com/?x7kkn2yssdcgsdi
I made a rather embarassing mistake this turn. I attacked a province with 8 or 9 mages and no support troops, and all of them died. Given that no enemies were taken out, I am assuming I forgot that Pangaea has flying soldiers.
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Username17
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Flying province defense. Not as good as Caelum's, but enough to make attacking with unshielded mages a poor life choice.
As for the major battle, you can now see the thing that Brock went off script on last time: Shatter. It's a very good anti-golem spell if you happen to have a very powerful Earth Mage. In our first meeting, I had left the Pan in question too far back, and he didn't cast it. Shatter has a pretty short range. But as you can see from the 55 point hit - it does admirable damage to constructs.
Personally, I would not have used the Unquenched Blade in a battle where I didn't have some sort of fire resistance or reinvig gimmick for my army. As is, it basically caused as much damage to your side as it did mine. The Sword Auglemer was a nice touch though. You'll be happy to know that in post battle recovery, we got the second and not the first.
Also, just a pointer: even if you don't expect to take any damage, don't send your mages on sorties carrying their dwarven hammers. Even if you have no one else to use them that turn, they are safer in your lab.
-Username17
As for the major battle, you can now see the thing that Brock went off script on last time: Shatter. It's a very good anti-golem spell if you happen to have a very powerful Earth Mage. In our first meeting, I had left the Pan in question too far back, and he didn't cast it. Shatter has a pretty short range. But as you can see from the 55 point hit - it does admirable damage to constructs.
Personally, I would not have used the Unquenched Blade in a battle where I didn't have some sort of fire resistance or reinvig gimmick for my army. As is, it basically caused as much damage to your side as it did mine. The Sword Auglemer was a nice touch though. You'll be happy to know that in post battle recovery, we got the second and not the first.
Also, just a pointer: even if you don't expect to take any damage, don't send your mages on sorties carrying their dwarven hammers. Even if you have no one else to use them that turn, they are safer in your lab.
-Username17
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I think the problem with me and Dom 3 is that I will frequently reach a point where I simply can't be be bothered to do any more micromanagement in a turn. After shuffling some items around and scripting attack spells on a dozen or so commanders, I was unwilling to look at how thing interacted with each other and just told everything to attack. Barely remembered to take a screenshot of the world map to post later.
Did I have golems involved in a battle this turn? I thought I tried to break siege in the province with my S5 mage. Maybe there was one in the castle. I wonder if he survived. Or maybe the golem castle got attacked. Aw well, I can probably check on that next time I've got 10 minutes and am in front of the PC I left the game files on.
Also: Winter Bringer is apparently an artifact. I thought it was Construction 6 till I tried to build a 2nd blastan wand last turn.
Did I have golems involved in a battle this turn? I thought I tried to break siege in the province with my S5 mage. Maybe there was one in the castle. I wonder if he survived. Or maybe the golem castle got attacked. Aw well, I can probably check on that next time I've got 10 minutes and am in front of the PC I left the game files on.
Also: Winter Bringer is apparently an artifact. I thought it was Construction 6 till I tried to build a 2nd blastan wand last turn.
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Username17
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We attacked the castle that had two golems in it. They were shattered. You also came out to play at the other castle, but we left that siege with just a single maenad to watch the proceedings while we moved towards your southern castle. So you broke that siege, but you didn't kill anyone. In the castle where we came over the wall, one of your golems had the Unquenched blade, which caused both of us to lose a lot of troops because it sets fire to the entire battlefield. It was not in the booty when the battle was over, so I guess people can build it again. Also, you had a strategos holding the Sword of Fate, and he got eaten by a satyr manikin, so now we have the sword of fate.
The Luck effect was pretty nice for you. It let you avoid some of the rising fatigue from the fires, and it negated half of the shatters, which allowed your golems to wreak a lot more havoc than they otherwise would have been able to.
-Username17
The Luck effect was pretty nice for you. It let you avoid some of the rising fatigue from the fires, and it negated half of the shatters, which allowed your golems to wreak a lot more havoc than they otherwise would have been able to.
-Username17
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@Frank:
Cool. Thanks for the summary, looks like this was a pretty eventful turn. After all the casualties of this month, I think I'll try switching gears and sticking a few mages into each of my high-PD provinces. Ideally they'll get placed where they can do some good and still retreat when the PD dies.
I am totally going to rebuild Unquenched. That is a cool sword, and I positively must use it to good effect in a battle at least once this game. Yo, K! You've got a bunch of dudes on my border, do you mind if I try attacking one of your provinces with my pretender and/or a golem? I have a standing commitment not to initiate war with anyone unless they attack me or an ally first, but I'd like to see what an engagement with another type of army looks like while I can still deploy SCs. I'll totally give you an artifact for the trouble.
Cool. Thanks for the summary, looks like this was a pretty eventful turn. After all the casualties of this month, I think I'll try switching gears and sticking a few mages into each of my high-PD provinces. Ideally they'll get placed where they can do some good and still retreat when the PD dies.
I am totally going to rebuild Unquenched. That is a cool sword, and I positively must use it to good effect in a battle at least once this game. Yo, K! You've got a bunch of dudes on my border, do you mind if I try attacking one of your provinces with my pretender and/or a golem? I have a standing commitment not to initiate war with anyone unless they attack me or an ally first, but I'd like to see what an engagement with another type of army looks like while I can still deploy SCs. I'll totally give you an artifact for the trouble.
Avoraciopoctules wrote:Yo, K! You've got a bunch of dudes on my border, do you mind if I try attacking one of your provinces with my pretender and/or a golem? I have a standing commitment not to initiate war with anyone unless they attack me or an ally first, but I'd like to see what an engagement with another type of army looks like while I can still deploy SCs. I'll totally give you an artifact for the trouble.
No thanks. Any SC that comes at me is going to get Soul Slay goodness and any Golem is going to damage my armies ranging from none to a lot depending if I script to kill golems.
Not worth it either way.
- Avoraciopoctules
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Alright. I guess I'll stick to attacking invaders, then. Hmm. It's a shame my pretender doesn't have 3 arms. If I went with one of the titans with extra limbs, I could have equipped Tartarian Chains and Unquenched at the same time and presumably gotten some assassination attempts.
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Anyone know what kind of fatigue commanders get from item spells like Winter Bringer's area attack? Is it based on the spell, and does spellcasting encumbrance apply?
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Anyone know what kind of fatigue commanders get from item spells like Winter Bringer's area attack? Is it based on the spell, and does spellcasting encumbrance apply?
